Chin Up! (or down?)


Chin Up! was in development for a while now and no major updates on what's going on with the project were made. I genuinely didn't believe in hype for game like this, but working on it for past half year made me realize how I want this game to look and play. So instead of abandoning advanced project I decided to continue it and make it even more fun to play.

So, the demo version will get an update in few weeks. New things that will be present:

- New balance for battle system (less random, better balanced)

- Better enemy AI

- New creatures to get during main quest in Chapter 1

- Old items will have updated stats to be more useful and balanced

- Many new items to find hidden in almost every location

- New VS screen

- New battle intro animations and outros

- Updated interface, especially for journal, bestiary, companion screen and equip

- Better optimized locations with new effects

- New music tracks

- Updated face expressions, shaders and animations for creatures and characters (main, companions and NPC)


I hope that the game will look better than ever soon.


Take care and keep your chin up!

Get Chin Up!

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